< C++ Programming 
  
        
      Chapter 1 : C++ a multi-paradigm language [ edit ] [ edit summary ] [ print chapter ]
- Introducing C++
 - Programming languages 
- Programming paradigms - the versatility of C++ as a multi-paradigm language, concepts of object-oriented programming (objects and classes, inheritance, polymorphism).
 
 - Comparisons  - to other languages, relation to other computer science constructs and idioms.
- with C
 - with Java
 - with C#
 - with Managed C++ (C++/CLI)
 - with D
 
 
Chapter 2 : Fundamentals for getting started [ edit ] [ edit summary ] [ print chapter ]
- The code - includes list of recognized keywords.
 - Compiler 
- Preprocessor - includes the standard headers.
 - Linker
 
 - Variables and storage - locality, scope and visibility, including source examples.
 - Operators  - precedence order and composition, , assignment, sizeof, new, delete, [] (arrays), * (pointers) and & (references).
- Logical operators - the && (and), || (or), and ! (not).
 - Conditional operator - the ?:
 
 - Type casting - Automatic, explicit and advanced type casts.
 - Flow of control - Conditionals (if, if-else, switch), loop iterations (while, do-while, for) and goto.
 - Functions - Introduction (including main), argument passing, returning values, recursive functions, pointers to functions and function overloading.
 - Debugging - Finding, fixing, preventing bugs and using debugging tools.
 
Chapter 3 : Object-Oriented Programming [ edit ] [ edit summary ] [ print chapter ]
Chapter 4 : Advanced Features [ edit ] [ edit summary ] [ print chapter ]
Chapter 5 : Beyond the Standard [ edit ] [ edit summary ] [ print chapter ]
- Resource Acquisition Is Initialization (RAII)
 - Garbage Collection (GC)
 - Design patterns - Creational, Structural and Behavioral patterns.
 - Libraries - APIs vs Frameworks and Static and dynamic libraries.
 - Boost library
 - Optimizing your programs
 - Cross-platform development
 - Software internationalization
 - Unified Modeling Language (UML)
 
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