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 Old-style bookshelves were phased out years ago for subjects, which were later converted to the Wikibooks Stacks. The corresponding page now replacing this bookshelf is Shelf:Computer science.  | 
This bookshelf covers books about computer science - that is, books on software design, computer programming, and the theory of computation. See also Category:Shelf:Computer science
The following is a list of all computer-related bookshelves:
- The computer science bookshelf contains books on computer science (e.g. algorithms).
 - The computer software bookshelf contains books about software and operating systems (e.g. OpenOffice, Linux).
 - The programming languages bookshelf contain books about programming languages (e.g. C++, PHP)
 - The domain-specific languages bookshelf contains books about document programming languages (e.g. LaTeX, XML).
 - The information technology bookshelf contains books about hardware, certification, and history and development of information technologies.
 - The electronic games bookshelf contains books about computer games.
 
To be moved to Shelf:Computer science
- A-level Computing
 - The Design and Organization of Data Centers
 - History of Computers
 - IB Computer Science
 - Medical Informatics
 - Open Source
 - Concepts of Computer Graphics
 - Shelf:Software reverse engineering
 - Systems Theory
 - Internet Technologies 

 - The World of Peer-to-Peer (P2P)
 - Communication Systems
 - Sensor Networks
 - Video Game Design
 - CORBA 

 - Video Game Design
 - Genetic Programming and Algorithms
 - Java Programming/Struts
 - The Complete Programming FAQ
 - Robotics
 - VLF-reception with the PC
 - Theory of Polygon and Mesh Modeling
 - Computer Programming/Linux Programming 

 
Programming
MULTI PARADIGM – Ada Programming – C++ – Common Lisp – Objective-C – Perl – Python – Tcl – Visual Basic – JavaScript — IMPERATIVE – Bourne Shell Scripting – C – Fortran – PHP – Icon – QBasic – ActionScript – Turing — DECLARATIVE – Apache Ant - – XForms - — OBJECT ORIENTED – C# Programming – Delphi Programming – Java Programming – Ruby – Visual Basic .NET – Objective-J — LOGIC – Prolog — FUNCTIONAL — Erlang – Haskell — ASSEMBLY LANGUAGES – x86 Assembly – MIPS Assembly – SPARC Assembly – 360 Assembly 
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TEXT PROCESSING – AWK – Regular Expressions — MARKUP – CSS – HTML – XHTML – XForms – XML: Managing Data Exchange — CONFIGURATION MANAGEMENT – Ant- — TYPESETTING – LaTeX – PostScript FAQ – TeX — HARDWARE PROGRAMMING – Programmable Logic — DATABASE – MySQL – SQL – XQuery 
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- Console Game Programming 
- Classic Systems:
- Nintendo
- NES

 - Super NES

 - Game Boy (classic)

 - Nintendo 64

 - Game Boy Advance

 
 - NES
 - Sega
- SMS

 - Sega Genesis

 - Sega Game Gear

 - Sega Saturn

 - Sega Dreamcast

 
 - SMS
 
 - Nintendo
 - Modern Systems
 - Related:
 
 - Classic Systems:
 
