< GtkRadiant 
 
        
      With shaders you can:
- Make surfaces/volumes behave in certain ways ingame (water, lava, nonsolid, etc..)
 - Blend multiple textures together in various ways
 - Create surface sprites (useful for grass etc.)
 - Create blended terrain
 - Create scrolling, rotating textures.
 - Make textures glow ingame
 - Provide lighting to your map (light-emitting shaders)
 - Combinations of the above
 
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