< OpenGL Programming  
        
      - FBO: FrameBuffer Object: off-screen drawing - w:Framebuffer Object
 - index: position in an array, used in 
glDrawElementsto reference vertices in an arbitrary order (plural: indices) - indices: plural of index
 - VBO: Vertex Buffer Object - w:Vertex Buffer Object
 - vertex: a point in 3D space (plural: vertices) - w:Vertex (geometry)
 - vertices: plural of vertex
 
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