< 2D Animation
2D Animation/Audio
Audio tracks can be used to add
- educational comments to the animation - e.g. explaining the visual transformation of objects that are visible on the 2D animation plane.
- add noise or sound to add audio context to visual elements (bouncing ball with sound for each bounce or splash, when an animated object hits a water surface.
Learning Tasks
Identify a application scenario for 2D animations in which a sound or audio content is relevant for a learning resource that uses the 2D animation.
- describe an animation requires an audio comment for a learner and mention an example where audio comments are not required or can be replaced by other options (e.g. an additional text for explaination).
See also
This article is issued from Wikiversity. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.