After reading this paper about Monte Carlo methods for imperfect information games with elements of uncertainty, I couldn't understand the application of the determinization step in the author's implementation of the algorithm for the Knockout game.
Determinization is defined as the transformation from an instance of an imperfect information game to ab instance of a perfect one. It means that all players should see the cards of each other after the determinization step.
Why can't the players see the cards of each other in the code above?