Thanks to this question, I've managed to get Terminator to open at a particular size, with the right configuration of child windows.
However, they don't open at the size/position that they were in when I saved the layout.
Edited To Add: The layout portion of my config file contains lines like below. The first part ([[[child0]]]
) is the main window, while [[[child1]]]
is one of its children (as indicated by the parent = child0
line). Changing the number in the line that reads position = 1237
has no effect that I can see.
[[MyLayout]]
[[[child0]]]
position = 27:29
type = Window
order = 0
parent = ""
size = 1052, 1853
[[[child1]]]
position = 1237
type = VPaned
order = 0
parent = child0
I've tried adjusting the position = NNN
lines in the childN sections, but to no avail.
(As a bonus question, if they aren't there to set the size of those windows, what are those position
lines supposed to do, anyway?)
position
andsize
settings take, but for me, they look like:for a window that stretches the full width of my 1920x1080 monitor, and is located at the top right-corner (oddly, even though I've given 1920 as the width, it shrinks to fit the space left by Unity's fat Launcher).
– muru Sep 16 '14 at 20:58position = 600
.It doesn't seem to do anything, though.
– Wilson F Sep 16 '14 at 22:53