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my system:

  • intel cpu
  • gtx 1050 ti
  • ubuntu suite 16.04
  • kdenlive 4:15.12.3-0ubuntu1 (got this with dpkg -l, think it is the version)

The GPU option in Kdenlive is greyed out, I read I have to have the movit-library (libmovit4) installed in order to enable the GPU option. Strangely, the movit library is already installed.

enter image description here

sharkant
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  • Please don't ask the same question twice – You'reAGitForNotUsingGit Apr 12 '17 at 19:54
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    @AndroidDev I'd suggest closing the other one (which seems to be the Y in this particular XY-problem ) – steeldriver Apr 12 '17 at 20:00
  • but my movit library is already installed and the gpu is still greyed out – sharkant Apr 12 '17 at 21:18
  • Do you have dual video cards? Are you using effects in your project? – Elder Geek Apr 14 '17 at 12:58
  • I just have one GPU, I use different effects like BLUR,VERTIGO,CURVES,VIGNETTE...the effects work, but they would not work so slowly with a GPU enabled. – sharkant Apr 14 '17 at 14:57
  • I don't have enough rep to comment this but I am also having the exact same problem, kdenlive has the GPU Processing greyed out when using a GTX1050Ti, even with libmovit installed and configured perfectly. It's super odd. I have used kdenlive before on a Laptop with HD4000 (not dedicated) graphics and it still wasn't greyed out for that computer so why is it greyed out with an actual dedicated GPU? – DGxInfinitY Aug 29 '17 at 01:00
  • I activated GPU rendering in Kdenlive 17.08.2 (Ubuntu 17.10, i7 laptop with dual GPU - intel/nvidia GeForce GTX 950M; only open source drivers are installed). On my system, it takes 3-4-6 times longer to render a HD 1.3 minutes clip with GPU rendering. So, for me it makes no sense to do that as it is much slower. Hope it helps others. – conualfy Jan 12 '18 at 20:25

1 Answers1

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I managed to do this (finally) by: - adding the ppa https://launchpad.net/~kdenlive/+archive/ubuntu/kdenlive-stable - reinstalling melt

Nephews
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